Friday, June 28, 2013

Why I might not connect with a character

It is so important for a reader to form an attachment to the characters right away. You may have a great plot, but it is the characters that are going to carry the story, it is through the characters' eyes that the reader will view the world you're creating. If I don't care about character, or what happens to a character during the course of the novel, then I am less inclined to continue reading. I'd like to share a few thoughts about connecting with a character.

 1. I will often find that a character feels "stagnant." That is a character(s) will stay the same throughout the story. The MC needs to have goals and motivations, and those goals/motivation need to realistically reflect the personality/voice of a character. Why are they doing what they are doing?

 2. The voice for each character should be different!!!!!! For example, a grandmother shouldn't sound like a teenager (that might be an extreme example, but you get the idea). Also, if the voice is too similar for each character, they become almost indistinguishable. The voice should reflect: age, gender, education, and social/economic background...pretty much the voice should show us almost everything about a character. 

These are 2 of the biggest things I've noticed, and I hope you'll find this post helpful!


Tuesday, June 4, 2013

Plot Device

Some of the best known plot devices are easily recognizable. For example, The One Ring in J. R. R. Tolkien's Lord of the Rings, or Zeus' Lightning bolt in Percy Jackson & the Olympians. According to Wikipedia, a plot device is an object or character in a story whose only purpose is to advance the plot of the story, or alternatively to overcome some difficulty in the plot. To me, a great plot device plants a seed that works within the rest of the plot; it gives the character(s) motivation, and helps move the story forward. And I think they make a story more interesting. Can you think of some other well-known plot devices?

Below is a really fun video by Seth Worley.